The past few weeks have had me working on a character model in Maya, mostly in vain. It's still not presentable (and I still don't know how to present it) but I've done some character sketches in the meantime to get a better feel for the character. She's sort of a June Cleaver meets Flash Gordon character.
Prints of the following piece are available here: [x]
Do you recognize her at all? I've used her for a few other pieces: [X] and [X].
Wednesday, May 23, 2012
Thursday, April 26, 2012
Buzz Buzz
I've been working on publishing the first volume of BGC and finishing up some other projects I can't post. Unfortunately I really don't have too much to post here (although I'm trying to keep it going here). At least I can post this little animation I made with Gimp and Paint Tool Sai.
Labels:
animation,
Paint Tool Sai,
publishing
Monday, April 9, 2012
Character design - Maya
I've been working on my first character design in Maya. It's wicked confusing so I hope I'm doing it correctly.
Tuesday, March 13, 2012
Overwhelmed
I've been pretty overwhelmed lately. BustyGirlComics.com is up and running but some people are having trouble getting to it still, which is frustrating. I've caved and decided to add advertising to it, too, which was something I was hoping I wouldn't have to do. Then there's class. And freelance work. I don't really want to get into it.
Here are some practice drawings I've done within the past few weeks to keep from going crazy.
Labels:
animation,
dig for victory,
sketches
Thursday, March 1, 2012
Frogman and Otis
I recently finished a commission for the online comedian: Frogman!
He wanted vector logos done of his dog, Otis, and him with variations.
He wanted vector logos done of his dog, Otis, and him with variations.
Labels:
commission,
frogman,
logo,
otis,
vector
Sunday, February 19, 2012
Busy Bee
I've been a little overwhelmed with work lately, hence the no new posts for awhile. I have a few commissions happening, another EZ comic almost done, some personal work, and (of course) a new Busty Girl Comic everyday. It's been nice having work to do and I won't lie, actually having money coming in (eventually) will be a nice change. Anyway, enough personal stuff. I made some time to sketch the other nice and played with different styles a bit. Here's a quick piece I decided to keep.
I also finished the BGC t-shirt design last night. I wanted to make a shirt that was more than a logo and slogan. I went with a design that is a comic where the joke only really makes sense when worn by a busty lady.
Labels:
busty girl comics,
EZ Comics,
Paint Tool Sai,
redbubble
Wednesday, February 1, 2012
Busty Girl Comics
About a week ago, I made a comic about the frustrations of being busty and posted it on Tumblr. Apparently, a lot of my followers felt similar frustrations and I was inspired to make a few more. After each comic was well-received, I decided to create a blog specifically for these comics.
I've been pretty consistently posting at noon everyday so hopefully I'll be able to keep this going for awhile.
I've been pretty consistently posting at noon everyday so hopefully I'll be able to keep this going for awhile.
Monday, January 23, 2012
commissions are open
I'm currently working on building a computer, a solid desktop workhorse, for digital painting and animation. In order to do that though I need to save up a lot. That's why I'm opening up commissions for the time being.
This chart is just for digital sketches/drawings. If you're interested in commissioned pieces for web design or physical printing (such as paintings/tshirt/etc.), this is a different process which I would be happy to discuss via email.
If you're interested, feel free to send me an email at paigehwarren@gmail.com.
Wednesday, January 18, 2012
Prothese Redone
I've officially finished my digital redo of "Prothese"! This will be the first of a series of digital paintings exploring Body Modifications (real and potential) in an Art Nouveau aesthetic. Many of these paintings will be recreations of previous acrylic paintings (which you can see by clicking the body modification tag below).
This painting took about two weeks to paint digitally on Paint Tool Sai and all of the textures used are my own. The sweet briar used in the frame has traditionally meant "a wound to heal". The mill city skyline is inspired in part by Lowell, MA. If you're interested in buying a print, please go to my RedBubble store.
The idea behind this series is to use the widely loved aesthetics of the Art Nouveau movement, specifically the work of Alphonse Mucha, to express the intriguing yet controversial theme of Body Modification. As some of the later pictures will explore, some modifications are to give a person the same physical capabilities as those around them whereas others are intended to heighten inherent physical abilities. And of course, some modifications are purely aesthetic.
This painting took about two weeks to paint digitally on Paint Tool Sai and all of the textures used are my own. The sweet briar used in the frame has traditionally meant "a wound to heal". The mill city skyline is inspired in part by Lowell, MA. If you're interested in buying a print, please go to my RedBubble store.
The idea behind this series is to use the widely loved aesthetics of the Art Nouveau movement, specifically the work of Alphonse Mucha, to express the intriguing yet controversial theme of Body Modification. As some of the later pictures will explore, some modifications are to give a person the same physical capabilities as those around them whereas others are intended to heighten inherent physical abilities. And of course, some modifications are purely aesthetic.
Tuesday, January 10, 2012
Body Mod Redo 2
So this is the latest WIP for a little while. I'll be tweaking the contrast and saturation levels once it's done but it's about half done at this point.
Friday, January 6, 2012
Body Mod Redo
I'm planning on redoing a lot of the body modification series, starting with Prothese. Here's what I've got so far:
I'm not completely pleased with the mechanics of the leg yet but I am liking the rest a bit more.
Labels:
body modification,
body modification series,
mechanic,
wip
Tuesday, January 3, 2012
Ms. Graves
Before Christmas, I was commissioned to do a pin-up. I wanted to give her something a bit more elegant but still sexy.
Happy New Year!
Happy New Year!
Labels:
commission,
holiday,
pin-up,
pinup
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